Days Gone (stylized as DAYS GONE) is an upcoming action-adventure survival horror video game in development by SIE Bend Studio and to be publish by Sony Interactive Entertainment for PlayStation 4. It will be the first intellectual property create by SIE Bend Studio since Syphon Filter in 1999 and the first home console game develop by the studio since Syphon Filter: Logan’s Shadow in 2010. Unreal Engine 4 is being use for the game’s development.
Days Gone Gameplay
Days Gone is an action-adventure survival horror game set in a post-apocalyptic open world environment and play from a third-person perspective. Players control the game’s protagonist “Deacon St. John” (Samuel Witwer), a drifter and former bounty hunter who prefers to live a dangerous life on the road over living in wilderness encampments. The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into “Freakers”, mindless zombie-like creatures that are quickly evolving. In the E3 2016 stage demo of the game, two types of “Freakers” were reveal, Newts and Hordes.
As the game is set in an open world environment. Players are allow to use multiple ways to complete objectives. Such as utilizing stealth for silent takedowns. Or taking the aggressive approach by using long and short ranged weapons. A dynamic weather system and day-night cycle is also feature in the game. Which affects the gameplay making “Freakers” weak and slow during the day-time. But fast and aggressive during the night. Vehicles such as motorbikes can be use to explore the game’s world. Players are able to craft new items to improve combat efficiency.
Days Gone went into full production in January 2015. The game is in development using Unreal Engine 4. John Garvin is the creative director and writer of the game, and Jeff Ross is the game director. Watch the review of Darksiders 3 Gameplay 2018 Upcoming