Developed for Unreal Engine 4 by a small independent team, Hell Let Loose places heavy emphasis on teamwork and communication as players work together as limited Roles in Platoons beneath the leadership of Officers and the force Commander. Using historically accurate weapons, logistics, armor and tactics, Hell Let Loose is a game that demands teamwork and communication not only to win, but to survive.
Featuring sweeping 4km2 maps, the battlefield is divid up into large cap sectors – allowing for emergent and constantly unique gameplay that pits two forces of fifty players in a fight to the death across fields, bridges, forests and towns. The first theater of war is the sleepy Norman town of St Marie Du Mont on D-Day 1944 in northern France during Operation Overlord. It features a stunning and detailed 1:1 scale battlefield recreated from archival reference material and satellite photography.
Players will organise and muster behind the front lines before carefully pushing forward into the French countryside towards the town. They will need to establish supply lines using logistics vehicles. Enabling them to build Garrisons and other spawn locations in the field.
Armor and infantry must work together to smash through the front line and capture territory – pushing the enemy back and earning greater resources to sustain their fighting power.
Engineers will lay minefields and barbed wire to create choke points. Sunken lanes become killing zones while dense woodlands could mask the presence of a devastating. PAK 43 – towed into position by a waiting unit of Wehrmacht infantry. Allied infantry call in strafing runs as hedgerows light up with the fire of a Panther tank. And the scream of the Hitler’s Buzz Saw – the MG42.
We are a team of World War 2 enthusiasts making a game that we want to play.
We are bound by a passion to create a title that reflects the epic scale. The organisational complexity and the brutal realism of World War 2. With a key focus on creating immersive and fun gameplay.
Based in the United States, Russia and Australia, the Hell Let Loose team has been working together since April 2015.