The Inpatient Gameplay 2017

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The Inpatient Gameplay 2017

The Inpatient is an upcoming psychological horror video game developed by Supermassive Games and published by Sony Interactive Entertainment for PlayStation 4 and its virtual reality headset PlayStation VR. The game will be release in November 2017.  It is set 60 years before the events of Until Dawn.

The Inpatient Gameplay 2017

Gameplay 

 

The Inpatient is a survival horror game play from a first-person perspective. The player controls a patient—whose gender is subject to choice—suffering from amnesia within the Blackwood Sanatorium, and intent on reclaiming their memories. The player character’s entire body is visible, should the player gaze down with the PlayStation VR headset. Non-player characters are cause to react via voice recognition.

The Inpatient Gameplay 2017

The developer of The Inpatient is Supermassive Games, who uses the Unreal Engine 4 in its creation. The game acts as a prequel to 2015’s Until Dawn, set inside the Blackwood Sanatorium sixty years prior to the events of the original. Nik Bowen, Graham Reznick and Larry Fessenden returned as director and writers, respectively. In order to subconsciously draw players into the story, Supermassive Games employed elements of psychological horror, which included them recording three-dimensional binaural audio to supplement the visuals.

Release 

 

It was announce with a teaser trailer at E3 2017, set to be release as a PlayStation 4 exclusive with support for PlayStation VR on 21 November 2017 in North America and 22 November in Europe.

Overview 

Discover who you are before it’s too late in The Inpatient; a PS VR Exclusive set in the Blackwood Sanatorium, over 60 years prior to the 2016 BAFTA award-winning Until Dawn.

The Inpatient Gameplay 2017

With deep immersion that places YOU in the game, you take on the role of an amnesiac inpatient. Who must find out who you are and why you are in the Sanatorium. With a branching narrative, and different endings; every choice you make can drastically affect the way the game plays out.

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